Where is hl2 set




















Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Half-Life 2 Store Page. Global Achievements. Showing 1 - 6 of 6 comments. The city itself, especially the regions closest to the Citadel, had been damaged beyond recognition by Striders following the events of Half-Life 2 , though regions further out, such as a hospital and the train station, were still intact. Most of the railroad infrastructure was undamaged, though any train leaving the Citadel was subject to falling debris.

Antlions roamed the city unchecked, and the remaining Combine forces struggled to keep order in the ruins. The citizens of City 17, heeding the warnings of the Resistance , were all but gone during Gordon and Alyx's flight from the city. Only a few remained, pinned down by any surviving Combine troops and Civil Protection units.

Thanks to the efforts of Gordon and Barney Calhoun, the last of the city's citizens were evacuated via train, despite the best efforts of the surviving Combine forces. When the Citadel detonated, the explosion was powerful enough to send debris flying for miles and landing outside city limits. A tornado-like vortex can be seen rising from what was the Citadel, and the center of the city is scattered with pieces of the Citadel.

The outskirts of the city appear no less damaged and it is doubtful that there is anyone left alive in the ruins. In Half-Life: Alyx , the majority of the game takes place in City 17 , mostly inside the Quarantine Zone , a Xen-infested area closed off from the rest of the city. The Citadel is shown in its early construction development.

Alyx lives in an apartment with a view to the Citadel. A map of City 17 and the Quarantine Zone can be seen in the loading screens of the game, showing the player's progress. City 17 and the former country it is part of are impossible to pin down exactly due to contradictory information, not unlike Springfield in The Simpsons , although it is possible to limit the location somewhat. For example, City 17's country is almost certainly one that uses the Cyrillic alphabet , which is often seen in the game; since, whereas the Latin alphabet is commonly seen in Cyrillic-using countries, the reverse is much rarer.

Secondly, City 17's country borders the sea. And in fact, there are only three countries that both use Cyrillic and are not landlocked: Russia , Ukraine , and Bulgaria. However, it is possible that City 17 itself lies on the outskirts of one of these countries, and the entire game takes place throughout the three, if not all over eastern Europe. Half-Life Wiki Explore. Developers Gearbox Software Valve Corporation. Artists Character models Composers Voice actors Writers. Half-Life: Alyx. Explore Wikis Community Central.

Register Don't have an account? City View source. History Talk It's listed on the wikia , actually. There are no specific years, but a range between the years of and is given near the bottom, as the first entry below that header is Gordon being awakened from stasis, which is the beginning of the game. According to the Half-Life Universe Timeline -. Kleiner to Gordon. Gordon escapes the raid and enters the nearby town of Ravenholm.

Eli is captured and taken to Nova Prospekt. Dog and Alyx also escape the raid. There was a bit of a "switcheroo" from Valve because initially they made the story to assume Gordan Freeman started work on May 15th somewhere between Well, we have discovered that hl1 was set in , so assuming its set exactly 20 years after hl1, hl2 would be set in , portal is et about 7 years after hl1 and portal 2, well, they made it so you decide when it's set, but the devs always imagine 50, years after portal 1, however, we have yet to know if day of defeat and counterstrike are set in the half life universe, maybe as the modern conflicts of the half life 1 era instead of the war on terror, who knows.

Half Life and all it's DLC takes place , the year it was released. After those events, the G-Man takes Gordon out of Stasis 20 years later. The developers confirmed this in a conference I believe. The official documentation included with the games says "" noting that the Black Mesa Incident takes place during an unspecified year in the s. However, since speculation is fun, I'll entertain some ideas.

First off, much of the technology that we see personnel using in the facility looks like it could've been used at some point between , given the large beige CRT monitors which had fallen out of general use in the mid s. I say this because I find it likely that a powerful, high-tech research corporation like Black Mesa, capable of building power armour and inter-dimensional portals would at least update their tech every once and a wile, when even corporate offices stopped using those bulky monitors.

The computer mainframes, also giving the appearance of something used in the late 20th century, is also a dead giveaway to the approximate time frame. But there are also the obsessions with Chernobyl and the kind of ghost towns left there. It sort of became an alternative way of telling a horror story. This idea of a gigantic, horrifying zone. A few years after the release of Half-Life 2 came the Ukrainian-developed S.

Chernobyl and its abandoned towns continually pop up in games. That includes American blockbusters like Call of Duty but also the many games that have attempted to recapture S. This includes edibles like condensed milk, canned meat, biscuits, Pyraniks , and vodka. We also included familiar items like duct tape, glue, posters, books, toys, etc.

While all of the individual elements are commonplace, the whole feels alternative-world, at least to those living outside the post-Soviet sphere.

Despite the hardships we remember these times fondly, since we matured alongside them. The Soviet period is no exception. The way of life and culture that took place there is now perceived, especially in the West, with a special kind of allure. Another significant element that seems to captivate us has to do with the anxieties we feel around the fact that our days are numbered. This is why post-Soviet landscapes and obsessions around Chernobyl seem to so closely overlap.



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